

- #GIBBED DRAGON AGE INQUISITION SAVE EDITOR POINTS UPDATE#
- #GIBBED DRAGON AGE INQUISITION SAVE EDITOR POINTS FULL#
OBJECT_ID - This must be an ID that the game has assigned for this save.You can substitute the "cht" (chest) with "boo" (boot), "hlm" (helm), or "glv" (glove) and get a matching armor item. Usually there is an obvious pattern to it.įor example, gen_im_trs_dal_hvy_cht_r0 is a general item, dalish, heavy chest. TEMPLATERESREF - Defines the name, icon, and model of the weapon or item.Remember to click the "Save" button to commit your change (this won't save it to the disk, for that use "Save As"). To edit items equipped to your companions (including those you don't have access to) navigate to SAVEGAME_PARTYLIST->SAVEGAME_PARTYPOOLMEMBERS->(Companion of your choice)->SAVEGAME_EQUIPMENT_ITEMSįrom here, you have a few things you can change.To edit items equipped to the player character, navigate to SAVEGAME_PLAYERCHAR->SAVEGAME_PLAYERCHAR_CHAR->SAVEGAME_EQUIPMENT_ITEMS.To edit items in your backpack, navigate to SAVEGAME_PARTYLIST->SAVEGAME_BACKPACK.
#GIBBED DRAGON AGE INQUISITION SAVE EDITOR POINTS UPDATE#
However, editing items equipped does not update your stats unless you remove and replace them. You can edit items in your backpack or equipped to your character. Edit the value (1 gold = 100 silvers = 1,000 coppers, so to add 1 gold add 1,000).Navigate to SAVEGAME_PARTYLIST->SAVEGAME_MONEY.Keep pasting on SAVEGAME_TACTICS_LIST until you have the desired number of tactics. Don't worry the name will change to an appropriate number once you save and reload. A copy of the selected tactic should have appeared under the name NEWFIELD1. Go back up to SAVEGAME_TACTICS_LIST, Right click it and select paste. To add more tactic slots open SAVEGAME_TACTICS_TABLE (This is found under the same lists as SAVEGAME_CREATURE_STATS) then open SAVEGAME_TACTICS_LIST below it is a list of that character's tactics. It's possible some of the figures below aren't present yet, since they only populate to the save once the statistic is introduced during gameplay. (When you open the number, there are lines like SAVEGAME_STATPROPERTY_BASE, SAVEGAME_STATPROPERTY_MODIFIER, SAVEGAME_STATPROPERTY_INDEX). However, you shouldn't look on numbers under savegame_statlist (they could be different from the numbers referenced), but for the ID number of the "SAVEGAME_STATPROPERTY_INDEX" in the expanded code.
#GIBBED DRAGON AGE INQUISITION SAVE EDITOR POINTS FULL#
You have access to the full range of attributes to include resistances. You aren't limited to just the basic 6 attributes. Each numeral represents a companion in your party and their scores may be edited by adjusting the value of a particular character's SAVEGAME_PARTY_APPROVAL_LEVEL. Party member approval scores may also be found by looking in SAVEGAME_PARTYLIST -> SAVEGAME_PARTY_APPROVAL_LIST. You may set it to any amount you wish, but in-game-stats will still be 100(max) The attributes for each party member can be found under SAVEGAME_CREATURE_STATS -> SAVEGAME_STATLIST.Ĭhange the SAVEGAME_STATPROPERTY_BASE to the number you desire. Each branch corresponds to the party member listed in TEMPLATERESREF. Open the save game in the editor and look for SAVEGAME_PARTYLIST -> SAVEGAME_PARTYPOOLMEMBERS. The subheadings 0 through 5 correspond with the 6 attributes in game.Ġ - Strength 1 - Dexterity 2 - Willpower 3 - Magic 4 - Cunning 5 - ConstitutionĬhange the SAVEGAME_STATPROPERTY_BASE to the number you desire. Open the save game in the Toolset and look for SAVEGAME_PLAYERCHAR -> SAVEGAME_PLAYERCHAR_CHAR -> SAVEGAME_CREATURE_STATS -> SAVEGAME_STATLIST ( Make a backup copy of the savegamename.das, usually by copy/pasting and renaming it to
